The first thing I want to say is if you haven’t had a chance to check out the Kickstarter for Addictive Alchemy, then please do so here:
The second thing is I want to thank everyone for making the game such a success! We launched on March 4th, and by the morning of the 3rd day we were funded! We are well on our way to our first stretch goal as well!
In anticipation of that we’ll be releasing images of the new cards that will come with that stretch goal in an up and coming announcement. To get you started I thought I’d share a sneak peak of one of the cards here:
In the world of Addictive Alchemy potion mixing has its own laws that differ from the normal laws of science. In that way an unstable catalyst is an oxymoron in chemistry, but a well known effect in alchemy. This kind of thinking allows alchemists to make fantastic potions which can allow them to shoot fireballs, but just because these potions appear nearly magical does not mean they aren’t grounded in the natural world. Vervain Vortex is a side effect that underscores this tie alchemy has with nature, but it does so in a way that makes sure you don’t forget about the true power of alchemy.