Addictive Alchemy’s Logo

Three years ago I made my first board game in ages. It featured potions, alchemists, and zapping your friends while having a good time doing it.

This, is, not that game…

Addictive Alchemy

is the successor of that game, and I am happy to present the first look at the official logo for Addictive Alchemy.

VectoriaDesigns has once again outdone themselves with a gorgeous piece of art that also serves as the game’s logo.

The number one question people ask me is when will Addictive Alchemy be on Kickstarter? The answer is we are almost ready.

The second most common question people ask me is when will I bring back Aggressive Alchemy? I am happy to answer that I will resume the design of Addictive Alchemy’s predecessor in first quarter of 2015.

Prophecies: In the Shadow of the Titan Art Phases

The art of a game is incredibly important. I’ve seen quite a few great games get overlooked by the gaming community solely based on art choices that don’t work. Some games are good enough to overcome this, and even fix it in later printings. Other games aren’t as lucky. With all of my games I spend an incredible amount of time looking for the perfect artist for the job. I have been fortunate enough to have some amazing artists take interest in my projects, and I’ve ultimately had to go in another direction because their portfolio and style just don’t fit the game. I keep these great artists in mind for future projects, but in the end I always have to pick the right artist for the job.

The art of the game is incredibly important, and even though it’s not as important as the design, it should still look wonderful. With Prophecies: In the Shadow of the Titan I’m constantly amazed by how perfect the art is for the game. With that, I thought I’d share some works in progress of our ever noble, and incredibly lovely paladin. None of these are final, and they are only a small set of the paladin’s WIPs, but they should give you a sense of what to expect if we get a Prophecies art book.

This is a low res image compared to the final version, but it is larger than what you can see here, so please click the link to see it in greater detail: